#include "BaseModLoader.h"
#include <vector>
#include <string>

BaseModLoader::BaseModLoader()
{
}
BaseModLoader::~BaseModLoader()
{
}
void BaseModLoader::Initialize(string searchDir)
{
	m_strModSearchDir = searchDir;
}
int BaseModLoader::GetFoundModCount()
{
	return m_foundModFiles.size();
}
int BaseModLoader::GetLoadedModCount()
{
	return m_loadedMods.size();
}
const std::vector<IModContainer*> &BaseModLoader::GetModList() const
{
	return m_loadedMods;
}
const std::vector<string> &BaseModLoader::GetModPaths() const
{
	return m_foundModFiles;
}